iOS /Android Designer (Newyork) App Developer (ios and Android) Excellent experience with Web-Services Good and JSON things. Robust expertise with Spots companies based on Google v2 for Android. Strong encounter with Android Assistance Libraries, System Alerts, applying APIs as Myspace Four-Square API combined with Facebook API. Superb setup of answers depending on Push Notification Services Wonderful knowledge in MVC and Addiction shot versions along with other creator designs. Very good understanding in Parsing for styles that are creates /objects. Solid encounter with Google APIs as G+, Google Maps Google Turn API and Youtube-API. Analyst researcher and problem-solving designer together with the power to locate and supply answers, constantly willing enhance it and to study new factors in every project. Exemplary resource-management for portable programs as photos, hues, types and designs.
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Encounter with application Format assets for display styles that are different. Work Experience Application Developer May 2013 Presenting Environment. Tools: Visual Studio Project Brands: Unannounced Growth of Multiplatform Software Additions: Communication is serviced by Webpository worries and Investigated coding to resolve non-functional application concerns Database structure using SQLite was identified of by Entire program design Project Title: Object Recognizer Environment: F# with 4.5 that is.Net Tools: Visual Studio 2012, Setting Development Information: in an item recognizer algorithm it is not unable to determine all kind of styles within an impression: from characters to created things Project Title: Unnamed recreation Environment with.Net 4.5 Methods: Visual Studio 2012, Xamarin, Range: Progress of mobile Multiplatform Game Description: working on a casual game 2d style for Windows and android telephone, working with a with in software expenditures. iOS Recreation programmer August 2013 to September 2013 Environment: C++. Tools: Xcode, Visual Studio, Monodevelop. Consumer – Earth Customers Project Name: Not sport that is sent, ZoombieWood. Development of iOS activities. Implementing new functions and/or Functionality for iOS games, furthermore make certain so the code may be ported with increased easiness http://bodrumparkresort.com/?p=1385 to Android, that everything is absolutely enhanced. Efforts: Applied the drive notice program which works together with local and remote machines.
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Entire Cultural attributes enactment for example announcements, buddyis status, present sending and obtaining and real time invitations to perform along with your friends. Transmitting sport statistics to server as a way to determine which elements of the game are the most-used and increase profits Switched to https as well as in ram custom encryption algorithm in order to produce tougher to crack the results that are https://integrations.cgproprints.com/2017/01/19/what-is-a-notice-of-motive-applying-to-school/ placed within the game leaderboard. Client-Server process to make the people lobbies’ for mode. Game developer March 2012 to June 2013 Setting Java. Methods: Visual Studio Ant, Android NDK and SDK. Consumer – World Users Project Brands: Concrete 7 Dungeon Hunter 4, Cosmic Nest. Progress of Android Games, Primarily Porting from iOS and implementation of android adventures that are certain.
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